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Multi-armed Bandits: Competing with Optimal Sequences

Neural Information Processing Systems

We consider sequential decision making problem in the adversarial setting, where regret is measured with respect to the optimal sequence of actions and the feedback adheres the bandit setting. It is well-known that obtaining sublinear regret in this setting is impossible in general, which arises the question of when can we do better than linear regret? Previous works show that when the environment is guaranteed to vary slowly and furthermore we are given prior knowledge regarding its variation (i.e., a limit on the amount of changes suffered by the environment), then this task is feasible. The caveat however is that such prior knowledge is not likely to be available in practice, which causes the obtained regret bounds to be somewhat irrelevant. Our main result is a regret guarantee that scales with the variation parameter of the environment, without requiring any prior knowledge about it whatsoever. By that, we also resolve an open problem posted by Gur, Zeevi and Besbes [8]. An important key component in our result is a statistical test for identifying non-stationarity in a sequence of independent random variables. This test either identifies nonstationarity or upper-bounds the absolute deviation of the corresponding sequence of mean values in terms of its total variation. This test is interesting on its own right and has the potential to be found useful in additional settings.


Is the Bellman residual a bad proxy?

Neural Information Processing Systems

This paper aims at theoretically and empirically comparing two standard optimization criteria for Reinforcement Learning: i) maximization of the mean value and ii) minimization of the Bellman residual. For that purpose, we place ourselves in the framework of policy search algorithms, that are usually designed to maximize the mean value, and derive a method that minimizes the residual $\|T_* v_\pi - v_\pi\|_{1,\nu}$ over policies. A theoretical analysis shows how good this proxy is to policy optimization, and notably that it is better than its value-based counterpart. We also propose experiments on randomly generated generic Markov decision processes, specifically designed for studying the influence of the involved concentrability coefficient. They show that the Bellman residual is generally a bad proxy to policy optimization and that directly maximizing the mean value is much better, despite the current lack of deep theoretical analysis. This might seem obvious, as directly addressing the problem of interest is usually better, but given the prevalence of (projected) Bellman residual minimization in value-based reinforcement learning, we believe that this question is worth to be considered.




4a5876b450b45371f6cfe5047ac8cd45-Supplemental.pdf

Neural Information Processing Systems

In the following equation, we use the results inAppendix D.1 tocalculate the probability that there exists some arm whose mean value isaboveitsconfidence intervalofwidth


Is the Bellman residual a bad proxy?

Neural Information Processing Systems

This paper aims at theoretically and empirically comparing two standard optimization criteria for Reinforcement Learning: i) maximization of the mean value and ii) minimization of the Bellman residual. For that purpose, we place ourselves in the framework of policy search algorithms, that are usually designed to maximize the mean value, and derive a method that minimizes the residual $\|T_* v_\pi - v_\pi\|_{1,\nu}$ over policies. A theoretical analysis shows how good this proxy is to policy optimization, and notably that it is better than its value-based counterpart. We also propose experiments on randomly generated generic Markov decision processes, specifically designed for studying the influence of the involved concentrability coefficient. They show that the Bellman residual is generally a bad proxy to policy optimization and that directly maximizing the mean value is much better, despite the current lack of deep theoretical analysis. This might seem obvious, as directly addressing the problem of interest is usually better, but given the prevalence of (projected) Bellman residual minimization in value-based reinforcement learning, we believe that this question is worth to be considered.




Online Identification of IT Systems through Active Causal Learning

arXiv.org Artificial Intelligence

Identifying a causal model of an IT system is fundamental to many branches of systems engineering and operation. Such a model can be used to predict the effects of control actions, optimize operations, diagnose failures, detect intrusions, etc., which is central to achieving the longstanding goal of automating network and system management tasks. Traditionally, causal models have been designed and maintained by domain experts. This, however, proves increasingly challenging with the growing complexity and dynamism of modern IT systems. In this paper, we present the first principled method for online, data-driven identification of an IT system in the form of a causal model. The method, which we call active causal learning, estimates causal functions that capture the dependencies among system variables in an iterative fashion using Gaussian process regression based on system measurements, which are collected through a rollout-based intervention policy. We prove that this method is optimal in the Bayesian sense and that it produces effective interventions. Experimental validation on a testbed shows that our method enables accurate identification of a causal system model while inducing low interference with system operations.